AI Insights · Timothy · October 2022
Top Down Games on iOS in Poland Q3 2022
In Q3 2022, the top down games on iOS in Poland saw varied performance metrics. Notably, [Survivor!.io](https://app.sensortower.com/overview/1528941310?country=US) and [Brawl Stars](https://app.sensortower.com/overview/1229016807?country=US) demonstrated strong trends in weekly downloads and active users.
In Q3 2022, the top-performing top down games on iOS in Poland showed diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of the top five games:
Survivor!.io from HABBY saw a significant increase in weekly revenue, starting at $829 in early August and peaking at approximately $3.8K by the end of September. Weekly downloads also experienced a substantial rise, reaching 8.5K in the last week of September. The number of active users grew consistently throughout the quarter, starting at 3.1K in early August and ending at 28.6K in late September.
Brawl Stars by Supercell maintained a steady revenue stream, with a peak of around $12.5K in early September. Weekly downloads remained relatively stable, fluctuating between 3.2K and 4.6K. Active user numbers showed a slight upward trend, peaking at 77.6K in the final week of September.
Brain Test: Tricky Puzzles from UNICO STUDIO had more modest revenue figures, with weekly earnings hovering around $100. Downloads decreased over the quarter, from 4.7K in early August to 2.5K by the end of September. Active users followed a similar downward trend, starting at 19.6K and ending at 13.5K.
Good Pizza, Great Pizza by TAPBLAZE experienced a notable spike in downloads in mid-August, reaching nearly 12K. Revenue also saw a peak during this period, hitting $426. Active users rose dramatically to 30.8K in mid-August but declined to 12.6K by the end of the quarter.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. had consistent weekly revenue around $300 in early Q3, but this dropped to approximately $70 by the end of September. Downloads decreased from 4.4K in late June to 2.4K by the end of the quarter. The active user base remained relatively stable, fluctuating around 12K to 14K.
These insights are sourced from Sensor Tower, where more detailed analytics and trends are available.